Collider.JAM DR2

On the last day of February 2020, I pushed Collider.JAM Development Release 2 to GitHub. Then, I dived into game jamming again 🙂

First, it was a 7 Day Roguelike Challenge. A weekly jam to create a roguelike game. The roguelike community has been keeping it since 2005.

The result is Infected Island:

That is already my second game about an island plagued by disease after 300 Hearts for Escape created for Ludum Dare 44.

After 7DRL, my city was quarantined, so I had no option but to join Quarantine Jam. The result is Cyber Sneeze – a programming game about sneezing robots spreading virus infection.

Those jams were an ideal opportunity to test some of the changes included in DR2.

Some of these are fundamental – like totally new dynamic help system, test boxes or hot reload of changed files in debug mode. Try them by installing the latest version from npm repo:

npm install -g collider.jam

And check out updated examples in the readme.