On the last day of February 2020, I pushed Collider.JAM Development Release 2 to GitHub. Then, I dived into game jamming again 🙂
First, it was a 7 Day Roguelike Challenge. A weekly jam to create a roguelike game. The roguelike community has been keeping it since 2005.
The result is Infected Island:
That is already my second game about an island plagued by disease after 300 Hearts for Escape created for Ludum Dare 44.
Those jams were an ideal opportunity to test some of the changes included in DR2.
Some of these are fundamental – like totally new dynamic help system, test boxes or hot reload of changed files in debug mode. Try them by installing the latest version from npm repo:
npm install -g collider.jam
And check out updated examples in the readme.